#yuki yuna sparkling flower
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kengamers · 7 years ago
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The eventi new yesr yuki yuna i obtained tge cute sonoko nogi sr
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prof-kenny · 7 years ago
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vanilla-blessing · 7 years ago
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Anime Mobile Game Reviews - Yuki Yuna is a Hero: Flower Braid's Sparkle
For some of the 12 Days of Anime Christmas feature on Vanilla♡Blessing, I’ve taken it upon myself to review the magical girl mobile games I wasted actual real hours of my human life playing using a GameFAQs scoring system. - qb
Yuki Yuna wa Yusha de Aru: Han Yui no Kirameki (Yuki Yuna is a Hero: Flower Braid's Sparkle) is a Japanese mobile game released on iOS and Android to promote the new season of Yuki Yuna, a magical girl anime where the girls have severe disabilities and cry a lot. The eponymous heroes fight monsters called the Vertex to protect the great God Tree and Togo is the one with a worryingly nationalist streak and Yuna is the pink one that punches and they’re girlfriends maybe. It’s basically Glitter Force (PreCure) with more crying and depression.
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[Yuki Yuna Muscle Wizard art from the mobile game]
“The mobile game takes place inside the godtree, where the Yuushas are tasked with suppressing the rebelling heavenly gods that are inside the godtree (trapped, I guess?) so they don't break out because if they do the godtree will collapse from lack of divine power and take what's left of the human reality with it. Since they're inside the godtree's world, time is meaningless hence why there's yuushas from all eras.” (source)
This is apparently the backstory but I didn't get any of this while playing it because I can't read Japanese. I think they went to the beach once. The story scenes were mandatory and very long and used the Live-2D arm-wavy and mouth flapping tech that actually looks surprisingly fine for how non-intensive it is. It’s pretty much Yuki Yuna Allstars with multiple copies of characters, although it’s slightly confusing that some of the girls are able to walk in cutscenes when their sprites need mechanical assistance. There’s an absolutely massive amount of motion comic story there, with more on the way, but it seems to be mostly pointless fanservice. It also seems to take place after the events of the unaired second season, which further cements its intended audience as the very hardcore fans.
Lore - 6/10
The gameplay can be described as a line-based defense, where you order teams of auto-attacking magical girls to block waves of enemies that flood in from the left side of the screen, and prevent them from reaching the right side of the screen, sometimes ending on a larger enemy as a boss. Through defeating enemies, you can build up meter to spend on special AOE attacks that you slide to activate, typically clearing many enemies at once. Each stage has three missions that can be cleared for additional rewards, and usually require finishing under a strict time limit instead of the normal one, or finishing a stage without having any magical girls knocked out. Like most of these games, Yuki Yuna has a support system where you can hire another player’s magical girl to round out your team.
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[Eventually, most of your teams will end up looking like this.]
Unfortunately, due to a combination of design quirks, the higher difficulty stages have time limits that are stricter than the spawn rate of the enemies, making them literally impossible without abuse of the Critical system. In Yuki Yuna, Criticals happen randomly based on your heroes’ CRIT attribute, and in addition to bonus damage, they add two seconds to your decreasing timer for each hit. This means that many of the game’s systems for rock-paper-scissors elemental affinity, or ranged vs melee, or even higher rarity heroes, take a backseat to cramming as many critical hits into your team as humanly possible in order to survive the time limit, rather than the monsters, who you actually want to stay alive for longer. Since only one magical girl in the entire game has a fast attack speed, ranged projectiles, and a good CRIT stat, your team eventually ends up being 3 copies of her. I don’t even know what her name is. Regardless, the gameplay is honestly pretty fun, and can get to blisteringly fast speeds which cuts down significantly on grinding time.
Mechanics - 8/10
Yuki Yuna was very generous with energy, stocking me up with endless energy refreshing items that I never came close to running out of since level up bonuses stacked, resulting in full refills that went well over the maximum amount, even into later levels. I probably could never get through all of the free energy the game throws at you unless I was playing 24 hours a day. The difficulty system of the game was interesting, but was ultimately made difficult by strange design quirks more than higher monster stats, and was sometimes frustrating to play around. Daily Quests were a choke point, with limited time windows in which to complete them on top of separate, limited resources for entry. These extremely limited quests were also the only consistent source of upgrade materials. Leveling materials (always bags of udon) were plentiful, but the upper limit on the highest rarity heroes seemed to go on forever and require infinite amounts of udon. I only saw a couple players that were willing to attempt to grind the tedious and impractical process of maxing out the levels, and I never saw anyone actually get to max level in my entire time with the game. However, the early stages were quick and I never felt like I had to wait to do anything.
Progression - 7/10
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[I think these quests were asking me to complete unreleased content, I never figured it out]
Earning new heroes is done through a gacha system that was very generous at the start of the game’s life, with multiple concurrent login bonuses and plenty of one-time premium currency rewards. I was also able, as a free player, to get all the highest rarity cards I wanted with almost no effort. Considering how terrible the game’s paid rates were, it never felt like I was even expected to spend real money. As the game went on, the persistent quests become increasingly impossible and inscrutable, and a majority of the possible progress I could make towards pulling new magical girls ended up coming down to the login bonus rather than anything I could earn through gameplay. However, I never felt any pressure whatsoever to go beyond free-to-play.
Microtransactions - 9/10
By the law of GameFAQs’ perfect review system, Yuki Yuna wa Yusha de Aru: Han Yui no Kirameki (Yuki Yuna is a Hero: Flower Braid's Sparkle) gets a 40/50. It was an odd, fast-paced action game that had some good aspects, but eventually got bogged down in weird design mechanics and I fell off it after it became nearly impossible to progress. Overall though, I had fun, and it was completely free. The other mobile games i’m planning to review were not nearly as nice. 
- qb magical girl correspondent
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writer-and-artist27 · 5 years ago
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Hoshi to Hana - Stars and Flowers
For Wing-chan (@wingbladeweaver1357​). Daisuki desu yo. :)
The song is here, and I had to use it at one point considering it hasn’t shown up in my other stories yet. Translations and romaji lyrics come from the Yuki Yuna wiki kept up on the Internet. I just took out the chorus since it’s just a solo this time. :p
Takes place a bit after this oneshot.
Enjoy!
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“Neh, neh, Tomoko-nee-chan!” 
I hummed softly while inclining my head downwards, trying not to giggle at the little girl sitting in my lap. She was attempting to squirm, but nope. Not today. It was breaktime and besides. Kids needed lots of hugs. “What is it, Haru-chan?”
Er, honey? Wait a second— 
The little girl known as Fujino Haruka simply pouted up at me with one last wiggle before crossing her arms. Her green eyes were sparkling with something mischievous and her reddish brown hair was definitely tickling my elbows from her ponytail. “Could you sing for us?”
Hisako put her face in the palm of her right hand. Too late. You fell for the sparkly eyes. 
Uhhhhhh… whoops? 
Hisako merely sighed with a fond shake of her head. Yep. Definitely not ninja material. 
Hey... 
“Eh?” I blinked instead, then I looked around me and found myself making eye contact with Hikari. She was absently rolling her shoulder, jostling her hoodie while brushing off any stray grass sticking to her, before blinking up at me too. “Haru-chan,” I said absently, leaning back against the nearest tree in the hopes of not falling over, “is the song going to be just for you or do you want Hikari-san to hear too?”
Because I rarely sing aside for when I emotionally go on to prepare myself for the occasion, ohmigod, what did I get myself into by taking a break with these two?
“I don’t mind,” Hikari piped in immediately with a raised hand, and even with her eyes closed, I could easily see the amused smile on her face. I could’ve easily taken her for a kid from the expression. “We’re on break, Tomoko-san. So.” She twirled a stray strand of brown hair around her pointer finger. “Why not?” 
Without even thinking, my face was already starting to feel like a heater. I glanced down at the little girl in my arms, and Haru-chan was grinning. “Pleaseeeeee?” she begged, and I could’ve sworn there were more sparkles flying off of her than the gosh darn sun.
From the last resort or what have you, I turned in mentally to my Nobody. I’m doomed? 
Hisako shrugged, her glasses glinting. You’re doomed! Need me to choose the song?
I held back a sigh, snuggled Haru-chan a bit more, and looked up to catch a glimpse of yellow flowers hanging overhead on a branch. You know what? I closed my eyes and took a breath. Nah. I’m good.
The lyrics came out naturally, even if they were part of some of the last memories Vy ever had. It was a fitting song considering the forest around us. 
“Sakaraba sā…”
(If you bloom now…)
The bits of squirming in my lap stopped almost immediately. Haru-chan was relaxing.
I smiled and continued with the song. 
“Shizukeki mori no naka ima mezameta hana-tachi yo,
(Oh, the flowers that have woken up now in the still and silent forest,)
Kono yo ni nani wo omoi nani wo kanjiteru?”
(What are you thinking of and what are you feeling in this world?)
I didn’t have to open my eyes to know Hikari-san was relaxing too. The wind blowing against all of us felt nice, so I took in as much air as I could.
This was my place. My place to be, to help. 
“Ah, shinjitsu hodo hito wo miryō suru mono wa nai kedo, 
(Ah, though there is no other thing that can fascinate humans more than the truth,)
Ah, shinjitsu hodo hito ni zankoku na mono mo nai no darou?
(Ah, there is nothing that is more cruel to humans than the truth, right?)
Climax a-go, honey. Hisako gave me a thumbs-up. Go. 
She didn’t even have to remind me. The others were waiting. I took my last breath.
“Saki hokore omoi no mama ni,
(Bloom fully as you want it,)
Kono shunkan subete wo kakete,
(Risking everything in this moment,)
Mugen no hoshi sura mo kasumu yō ni.
(So that even the infinite stars begin to blur.)
Yūki kokoro ni afure
(Our hearts overflowing with courage)
Ikanaru toki mo ikite.”
(No matter what the situation is, live.)
The last line was solemn, yet graceful. Like a flower. Maybe I could be one. Maybe. 
“Sakaraba sā…”
(If you bloom now…)
I let the words float in the air before opening my eyes. Once I did, Haru-chan wiggled in my arms, and I snuggled her as she looked up at me with that large smile. “That was so pretty! Do it again, Tomoko-nee-chan!”
“Eh? Again?” A giggle left my lips. What was I so shy about again? This little girl loved the song judging by the smile on her face. I did something right for once. “I’m not an angel that can just keep going on for hours, Haru-chan.”
“Awwwww, pleaseeeee?”
“Hmmmm,” I pretended to think on it while resting my chin atop Haruka’s small head of hair, batting my eyelashes exaggeratedly. “Hikari-san?”
Hikari simply turned to look at me once I was glancing in her direction. The expression on her face was definitely a grin-turned-smirk. If I could call it that much. “Pleaseeeeee?” she added.
Dorks. Hisako said fondly.
Dorks. I smiled and shrugged. “Okay, okay, one more time. Then we’re going for a snack.”
“Yay!” 
I closed my eyes and started the song again. 
“Sakaraba sā…”
(If you bloom now…)
Hey. We were all together — no matter whether it was out of coincidence or some strange happening. I could at least mark the occasion with the same musical flowers that matched the forest around us. 
Konoha could be safe and homey too. Even in war, we could get peace. And I’d fight to have time stop here. 
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kengamers · 7 years ago
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I finish power up gin ;) is very very strong like heroes gin ;)
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kengamers · 7 years ago
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I Power up my Cool gin minowa xd
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kengamers · 7 years ago
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When clear map
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kengamers · 7 years ago
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I power up tougo minori beach ssr
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kengamers · 7 years ago
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When i clear Special Map the Fu inubozaki
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kengamers · 7 years ago
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My account yuki yuna is adorable the little sister itsuki inubozaki :)
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kengamers · 7 years ago
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I power itsuki inubozaki ssr xd
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kengamers · 7 years ago
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I power up nogi wakaba ssr but i need your sister is more cutee!!!!!
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kengamers · 7 years ago
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When i start game xd
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kengamers · 7 years ago
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Finish event birthday xd
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prof-kenny · 7 years ago
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kengamers · 7 years ago
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My second favourite game app for mobile :)
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